Cowboy (and Cowgirls) Code of Conduct

Great Friends and Awesome Times
These rules apply to everyone in the league (admin, host or member) to create an environment where all can share in the joy of playing canasta.

1. Your league name must match your SHG name. You must abide by SHG guidelines in creating your name.

2. All tournaments will be ran as Fast Draw (name similar to fnf) every day. In a single tournament, the first 4 registered players will play. In a doubles tournament, the first 4 teams or 8 autos will play. In a do-si-do swiss, the first 4 players registered will play. Special tournaments will start on time and there will be no limit on the number of players (this includes reg/true swiss, double elimination, etc.)

3. Lobby chat should not have any profanity, fighting, derogatory sayings, or accusations of cheating toward any member or staff. The offending person will be warned in lobby, screen shots will be taken by host and forwarded to admin for review. Admin Team will determine punishment dependent upon severity of issue.

4. 4. If anyone repeatedly leaves or intentionally disqualifies in a tournament while they are losing, they will be subject to the following consequences:
3 days (1st offense), 7 days (2nd offense), 30 days (3rd offense), removed from league (4th offense).

5. If you are caught cheating you will be disqualified from the game. You will immediately be put in the box for a minimum of 3 days for an admin review. You will no longer be allowed to play in doubles games for the remainder of the year. The Admin team will determine the length of time you are boxed. You must send proof of cheating to the admin team (screenshots).

6. You may not resign any games. You are subject to being boxed if you ignore this rule.

7. No Slow play, games should be kept at a consistent pace. Singles and doubles games should not last more than 60 mins. Time is set at the end of posting of rounds, the only exception would be to add the additional timer for a missing player. If the game is in the last hand at the end of 60 minutes, it will be allowed to finish quickly. At the end of 60 minutes if the game is not finished (at least in final hand) the TD will determines who wins either by high score or who was holding up the game. If the TD determines that one player or team was deliberately holding up the game, they will give the game win to the other team regardless of score. Hosting staff may play in games while hosting. If there is a situation, hosting staff may have extra time to complete game.

8. BRBs (Be Right Back) are allowed with a 3 minute time limit. No more than 3 BRBs per player will be allowed in any game. If a player does not return after 3 minutes, call the td to the table for a timer set on the missing player.

9. Posting Matches ~ First player / team makes the tables. Once the table is selected, the table # is posted in the the lobby chat area. Player(s) then go to that table to start play. If after 3 minutes, table is not made by the first player / team the second player / team will then make the table and post the table # in the lobby chat. Each player has the option to send a private message as a courtsey to their opponent with thier table# although the only requirement is to post the table # in lobby chat.

10. Singles Game Rules
  1. If a player is not in the lobby when a game begins or goes MIA during the game the TD will set a timer and the player has 10 minutes to arrive. If they do not arrive in 10 min they forfeit the game and their opponent advances. If the player is missing at the beginning of the game the 10 minute timer will be set from the posted game start time in the lobby.

  2. When a player is booted from the table the TD will start the timer. When the player returns the TD will stop the timer and announce how many minutes are gone. Each player has a maximum of 10 minutes away from the game.
11. Doubles Game Rules
  1. If, at the beginning of the game, a player is MIA, the TD will give that player 3 minutes to get back to the table before getting a sub. The timer will be set from the posted game start time in the lobby. If a player sits in for doubles at the beginning of the game for a MIA player after the 3-minute timer is up, the player who is subbing for the MIA player will be allowed to finish that round unless they want to their seat to the original MIA player.

  2. During the game if a player goes MIA a sub will be gotten right away. There will be NO waiting period if the player goes MIA during the game. If the MIA player returns then the sub will be required to stand and allow the original doubles player to sit and continue with their game. When the player returns the TD will stop the timer and announce how many minutes have been used.

  3. If both players on a team go missing then there is a 10 min timer before game is called. If one player returns you can get a sub after 3 min.
12. What to do if a Table is made Incorrectly
  1. If the table settings are incorrect and there is no posted score, the game is cancelled and a new table with correct settings will be made.

  2. If the table settings are incorrect and there is a score posted, the game will be completed according to the game rules. Example: if the table setting is 2/2/1 for a 2/2/2 game, you will need 2 canastas to go out. If a team goes out without the required 2 canastas it will be considered a DQ.
13. A disqualification (DQ) is a DQ period.

14. No table talking will be allowed. Please be careful what you say at the table as it is easy to do this without thinking. For example: In lucky 6s if your partner asks "Out P?" you should not say "only if you can canasta 6s" only a "YES" or "NO" should be answered to "Out P". If the TD feels you have been table talking your team will be DQ'd.

15. In Outsiders you will be allowed to play in 4 GAMES Please use your best judgement when entering games. If the hosting TD sees that you are in more than 4 GAMES at a time they CAN and WILL remove you from their tournament. If all 5 tourney games are started before the TD notices you are in 5 you will have to forfeit the win in the last league game, you entered. If the 5th game is a doubles then a sub will be found and if after the first round you are no longer in 4 other games and your team wins the 5th game, you may continue play. If admin receive multiple complaints about slow play, you will be placed on a 1 or 2 Game limit for the rest of the year.

16. INITIAL MELD is the first cards to hit the table on your first turn to meld. Example: If you're playing 747, the 7s have to be one of the first cards to hit the table. You can't meld 8s 5s and 10s and then pause and add the 7s. If the INITIAL MELD is not made properly it will be a disqualification.

17. No one, other than TD or Admin, are allowed to watch or kibitz at any table except at TD's request.

18. In all Auto Win games, play must stop or auto win is voided.

19. SHG Messenger: Admin must have SHG messenger on at all times. Hosting Staff must have messenger on while hosting. This is OPTIONAL FOR members that are playing TO have their messenger on. So if you are in a game you will need to watch for pairings in lobby or timer will be put on you after 3 minutes is up. Timer will be from pair posted in lobby.

20. If more than one member lives in the same household and want to play in the same doubles tournament only one may sign up on auto team locator. All other members in the same house must find a partner and sign in as a team.

21. If a member wishes to apply to become a TD, you will need to have been a League member for at least 10 days and have played at least 20 games. This may be waivered by an Admin. To fill out an application, please go to Outsiders TD Application. For more information on hosting: Outsiders TD Requirements

21. COMPLAINTS: Against Admin, HTD, TD or any Member - send complaints to Head Admin paradox_brat

22. Emailing Admin: (Just click on their name)

Head Admin paradox_brat

Admin blueroses611

Admin fairylady420

EMAIL ALL ADMIN


Updated by Outsiders Staff on 7/28/2022